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BACK IN TIME

Welcome players, you are about to relive the events of the past in Round 2 : Back In Time.

Travel back in time to when The Golden City was first created by Arcadia's fallen Queen; Athena. Athena has called mortals to her city, offering them a chance of a lifetime; to wield the power of a God and live in the sacred land of Arcadia if they can win her game. But you know the story, you know her lies and her false promises. You, unlike the rest, are not there for her game. You have your eyes on the prize; Arcadia's relics.

After an unsuccessful search for relics in the Labyrinth of Sins, you must now relive events of the past to find out where they were hidden before it's too late. An unknown force has sent you back in time during your confrontation with Thorne to partake in Athena's game of hide and seek. Sounds simple, doesn't it? Don't be naïve. 

Long ago Athena had mortals hide the very relics you and the players are searching for. While you don't know what these relics are used for yet, one can only assume they hold strong powers. Athena's game is simple, you and the other players are seekers. Tasked to search high and low through The Golden City to find her relics. Little do you know, Athena has no plans for them to ever be found, and don't dare ask what happened to the hiders. The Golden City has been infested with traps and dangerous enemies that won't hesitate to kill you. Paired with riddles and puzzles you must navigate through the city as best and cautiously as you can.

But be warned, one who steps in the past must be careful not to alter the future.

ROLEPLAY AREA  ●  SPOTIFY PLAYLIST  ●  PMV 

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Each team will travel through the city, meeting checkpoints along the way. A checkpoint may lead to an enemy battle, a puzzle/riddle or.. a relic!

Click the following links to see your teams pathing.

Team Godhunters Team Ragnarok  Team Flourish  Team Lumina  
Team Seraphic

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Skitterings are the most common enemy within the city walls. While they don't pose a serious threat when alone, these creatures like to hunt in packs, swarming their target. They are roughly the same size as an average cat.

Skitterings have an infectious bite.. Players bitten by a skittering must roll a d2, if you land a 1 the infection does not sink in. However if you roll a 2 your character becomes infected. If you are infected you do half your damage (half your attack roll) until the skittering is dead. Killing a skittering will free you from its infection, or if a Vita heals you.


Health : 75
 

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Magmurs are creatures of the sky, clinging to the darkness and shelter the clouds provide. These sneaky birds do not pose a huge threat and are more pesky than they are dangerous. Magmurs are crafty and swoop down when you least expect them.

Magmurs have a special interest in player items and if you aren't careful, you might find your items stolen at the mercy of the Magmurs talons.




Health : 75

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Titans are large snakes, averaging at about 20 feet long. The titan relies on its dark scales to stay hidden in the shadows, striking at alarmingly fast speeds when it catches prey. Something about its eyes, the way it stares screams caution.. If you look too long you might fall victim to a trap. 

Titans hunt and live alone and are territorial to their own kind. Anything that comes into its domain is a meal.


Health : 150

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Golems are strong creatures made of rocks and crystals. Due to the nature of what they are built of they are extremely tanky creatures. They have beautiful crystals that grow off the edges of their body that are extremely sharp. They could slice a limb off if you aren't careful.




Health : 200

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During Round 2  players will be able to loot specific areas within The Golden City through exploration as well as collecting drops by defeating enemies. Each item that can be looted has specifics about it, some give bonuses while others are for aesthetics/accessory potential. Please read through carefully on the items so you know their intent of use.

You may only loot defeated enemies if you helped defeat them. If your character did not interact in combat with the enemy you are unable to loot them. You can trade or give loot, however you cannot share it.
 

The following item can be obtained by defeating Titans.
 

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Titan scales are a possible drop when the creature is defeated. Scales have a mysterious one time power to them.. (players will not find out this power until later in the round)

Roll a d10 to see if you receive a scale and if so what size.

1-4 = small scale
4-6 = medium scale
7-8 = large scale
9-10 = no scale
 

The following item can be obtained by defeating Golems.
 

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Golem crystals are a possible drop when the creature is defeated. Only Terra's may extract these crystals from a golem, teams without a Terra will not be able to receive this loot.


Roll a d20 to see how many and what kind of sized shards come from the beast’s crystal chunk.
 

1-10 = small pieces

11-17 = medium pieces

18-20 = large pieces

Wearing the looted crystals will provide +10 health to your next battle and then become null, but can be worn as an accessory.

The following item can be obtained by defeating Titans.
 

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Titan fangs are a possible drop when the creature is defeated, only four may drop per titan.

Roll a d2 to see if you receive a fang.

1 = no fang
2 = fang

You may use a fang for a one time combat boost of +10 to your roll, after that the fang can be disposed of or worn as an accessory.

The following item can be obtained by defeating Magmurs.
 

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Magmur feathers are a guaranteed drop when defeated. Each player may loot one feather from each magmur they defeat.

A magmur feather may be used as a one time redemption to re-roll if you are unhappy with any roll you get. After its intended use is up, you may keep the feather as an accessory.

 

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